Version 1.5.1

Report bugs and glitches you found
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WreckingPrograms
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Version 1.5.1

Post by WreckingPrograms » Tue Mar 26, 2019 10:56 pm

Report bugs/glitches found in version 1.5.1 of the game in this thread. Any and all bug reports are appreciated! Do not report bugs found in other versions here.

Please provide as much information about the bug as possible, such as:
  • A detailed description of the bug itself. What oddities did the bug cause?
  • What did you do to trigger the bug?. We need to be able to reproduce the bug to fix it. Screenshots, videos or GIFs would also help here but are not mandatory.
  • If you get an error message, post it. Usually these error messages show where exactly the problem lies, so they are very useful.
  • If your bug is related to the online mode and involved some kind of server error, post the error log. You can find the error log file in %localappdata% > MegaMaker > ErrorLogs. The structure of this file is year_month_day_hour_minute_second.txt. Please send the contents of this file if available.
  • A theory of the cause of the bug, if you have one. If you already have an idea of what caused your bug, it would save us a lot of time.
On top of this, feel free to include any relevant additional information about the bug. Thanks in advance, and happy game breaking!


Lists of bugs not to report
>Gray screen = Server is experiencing heavy load and can't load things up in time
>Error 500 = Server is experiencing heavy load and cannot handle your request at the moment
>Persistence error = Server is experiencing heavy load and cannot handle your request at the moment
>Error 400 = Your profile.ini and user account data don't match, delete profile.ini and try to create the account or log in
>Music still plays after closing the game = Open the task manager and end the game process
>Teleporter disappears at the other side and now it works like a one-way teleporter = It's a pretty cool bug so we've decided to keep it.
>Error -70 while uploading = DM Goldstorm details on how you are connecting to the internet and other data about your PC
> HTTPControl error = restart your MMM client and re-attempt the download. This is likely due to a connection issue.
> "Cannot load buffer file at gml_Script_GME_LoadSong" error = Often, simply restarting your computer and trying again solves the issue. Other times, waiting about a day and trying again works. There is unfortunately no reliable fix.
> "Data structure with index does not exist" error = do the following. Go to %localappdata%/MegaMaker/Settings and delete the files BeatenLevels.sav, PlayedLevels.sav and VotedLevels.sav. Restart the game and it shouldn't crash anymore. Keep in mind that this means the game forgets what levels you have played, beaten or voted on.
Created this game, I guess.

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Blast Man
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Re: Version 1.5.1

Post by Blast Man » Tue Mar 26, 2019 11:05 pm

Wily made the hitbox of the Freeze Tile the same as the fake Wily 2 tiles - none!
Edit: only happened to me in a level before 1.5
Last edited by Blast Man on Tue Mar 26, 2019 11:08 pm, edited 1 time in total.
Gamer/Pixel Artist a.k.a Play Dash (yes, that's 12 year-old me's account here before i done a dumb thing) | Twitch: Play_Dash | They Added Blast Man!!!

Mega Man Maker X mod thread:
viewtopic.php?f=15&t=8816

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MarkusT
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Re: Version 1.5.1

Post by MarkusT » Tue Mar 26, 2019 11:08 pm

I get this message every time I try and start the software.
Image
I double click, the window pops up, then i get that message and all i can do is abort.

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8JKN4
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Re: Version 1.5.1

Post by 8JKN4 » Tue Mar 26, 2019 11:14 pm

Placed Astro Man, removed him.
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objBuilderGlobal:

trying to index a variable which is not an array
at gml_Script_reorderRemovedBossArrays
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_reorderRemovedBossArrays (line -1)
gml_Script_bldDelObject
gml_Object_objBuilderGlobal_Step_0
Already posted in the Discord, but I'm also posting it here to say that someone got a crash from removing Grenade Man, so it's probably a problem with all bosses, or maybe all new ones.
turnip

azrael4h
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Re: Version 1.5.1

Post by azrael4h » Tue Mar 26, 2019 11:36 pm

Crashes on start up. Same errors both on updated install as well as a fresh install of 1.5.1. Puts out the messagebox:

Code: Select all

Win32 function failed: HRESULT: 0x80004005
call: at line 226 in file \Graphics_DisplayM.cpp 
MegaMaker_d3d11.log

Code: Select all

info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1
info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info:  D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
err:   D3D11CoreCreateDevice: Failed to create DXGI device
warn:  D3D11CreateDevice: Unsupported driver type
info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1
info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info:  D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
err:   D3D11CoreCreateDevice: Failed to create DXGI device
MegaMaker_dxgi.log

Code: Select all

info:  Game: MegaMaker.exe
info:  DXVK: v0.70
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_physical_device_properties2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  GeForce GT 1030:
info:    Driver: 384.130.0
info:    Vulkan: 1.0.49
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 11964 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  GeForce GT 1030:
info:    Driver: 384.130.0
info:    Vulkan: 1.0.49
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 11964 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  Required Vulkan extension VK_KHR_image_format_list not supported
info:  Required Vulkan extension VK_KHR_maintenance2 not supported
err:   DxvkAdapter: Failed to create device
info:  Game: MegaMaker.exe
info:  DXVK: v0.70
warn:  OpenVR: Failed to locate module
info:  Enabled instance extensions:
info:    VK_KHR_get_physical_device_properties2
info:    VK_KHR_surface
info:    VK_KHR_win32_surface
info:  GeForce GT 1030:
info:    Driver: 384.130.0
info:    Vulkan: 1.0.49
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 11964 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  GeForce GT 1030:
info:    Driver: 384.130.0
info:    Vulkan: 1.0.49
info:    Memory Heap[0]: 
info:      Size: 2048 MiB
info:      Flags: 0x1
info:      Memory Type[7]: Property Flags = 0x1
info:      Memory Type[8]: Property Flags = 0x1
info:    Memory Heap[1]: 
info:      Size: 11964 MiB
info:      Flags: 0x0
info:      Memory Type[0]: Property Flags = 0x0
info:      Memory Type[1]: Property Flags = 0x0
info:      Memory Type[2]: Property Flags = 0x0
info:      Memory Type[3]: Property Flags = 0x0
info:      Memory Type[4]: Property Flags = 0x0
info:      Memory Type[5]: Property Flags = 0x0
info:      Memory Type[6]: Property Flags = 0x0
info:      Memory Type[9]: Property Flags = 0x6
info:      Memory Type[10]: Property Flags = 0xe
info:  Required Vulkan extension VK_KHR_image_format_list not supported
info:  Required Vulkan extension VK_KHR_maintenance2 not supported
err:   DxvkAdapter: Failed to create device

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BenPlusMM
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Re: Version 1.5.1

Post by BenPlusMM » Tue Mar 26, 2019 11:43 pm

Does this look like the face of mercy to you?
Image
Currently a Level 100 Pun Warrior!
XP to level up: largenumber.doc

animegame
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Re: Version 1.5.1

Post by animegame » Tue Mar 26, 2019 11:45 pm

Every time i go to "my profile" on mega man maker i get a screen that reads "AN ERROR OCCURED: USER NOT FOUND: -1. PLEASE TRY AGAIN. " with the OK box. It first happened when I got the new update. can you help me or fix this? thanks.

ZepperFang
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Re: Version 1.5.1

Post by ZepperFang » Tue Mar 26, 2019 11:54 pm

Crash when I try to test the level. Version 1.5.1.
I placed a Bombman, then a Concreteman 2 screens later.
Image

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BenPlusMM
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Re: Version 1.5.1

Post by BenPlusMM » Tue Mar 26, 2019 11:56 pm

i tried to upload a level (i have uploaded something earlier today)
Image
Last edited by BenPlusMM on Wed Mar 27, 2019 12:01 am, edited 1 time in total.
Does this look like the face of mercy to you?
Image
Currently a Level 100 Pun Warrior!
XP to level up: largenumber.doc

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Putuk
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Re: Version 1.5.1

Post by Putuk » Tue Mar 26, 2019 11:57 pm

I still get this when I try to click on a boss I placed in 1.4:


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object objBuilderGlobal:

Push :: Execution Error - Variable Index [0,-1] out of range [1,200] - -5.enableBossWeaknessPrimary(100414,-1)
at gml_Script_menuBossOptions
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_menuBossOptions (line -1)
gml_Object_objBuilderGlobal_Draw_0

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Blast Man
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Re: Version 1.5.1

Post by Blast Man » Wed Mar 27, 2019 12:32 am

Moving a rain object with the cursor crashes the game
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object objRainPreviewer:

Push :: Execution Error - Variable Index [3248,2912] out of range [3265,0] - -5.placedObject(100663,103938912)
at gml_Object_objRainPreviewer_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_objRainPreviewer_Draw_0 (line -1)
Gamer/Pixel Artist a.k.a Play Dash (yes, that's 12 year-old me's account here before i done a dumb thing) | Twitch: Play_Dash | They Added Blast Man!!!

Mega Man Maker X mod thread:
viewtopic.php?f=15&t=8816

astro man
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Re: Version 1.5.1

Post by astro man » Wed Mar 27, 2019 12:36 am

You know I'm glad that I got 1.5, but I still do not work in online mode, every time I want to connect with my password it tells me it's wrong and try again, please I want to enjoy 1.5 to the maximum and this problem is to limit its use . :(

Mega Pokebattlerz
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Re: Version 1.5.1

Post by Mega Pokebattlerz » Wed Mar 27, 2019 12:46 am

"Wily Ladder N/A"? Shouldn't it be Wily Ladder 13?
Mega Man 8 is here!(Voice acting not included.)

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Proto Prossesor
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Re: Version 1.5.1

Post by Proto Prossesor » Wed Mar 27, 2019 12:58 am

the game won't even start for me. on the "official wiki" for mega man maker there's a specific sentence that says: "As Game Maker is not available on Linux we need to execute the Windows executable using WINE and mono." this means that MMM should be playable using wine. However, for me (with multiple attempts using 1.5 , 1.5.1 , and 1.4) the game refused to run. i posted about it before on the 1.5 bug reports thread. and after attempting to run 1.5 , 1,4 was no longer working. a possibility for this may be because of game maker studio 2 not working on wine but i don't know for sure.
i considered just waiting for a bit and seeing if anything changes but it's been bugging me since it's release. this could just be a problem with wine and not with MMM but i just wanted to be sure witch one it is.
welcome to the factory of proto men we do absolutely nothing here.

hi can I get a 12 piece order of Y E E T ? !

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Blast Man
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Re: Version 1.5.1

Post by Blast Man » Wed Mar 27, 2019 1:11 am

I hit the pillar enemy that shoots flames with Thunder Craw then swinged with it
somehow it was so ultimate Windows had to crash the game instead of Game Maker

EDIT: This is extremely rare to happen.
Gamer/Pixel Artist a.k.a Play Dash (yes, that's 12 year-old me's account here before i done a dumb thing) | Twitch: Play_Dash | They Added Blast Man!!!

Mega Man Maker X mod thread:
viewtopic.php?f=15&t=8816

yotubesocialhd2
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Re: Version 1.5.1

Post by yotubesocialhd2 » Wed Mar 27, 2019 1:23 am

BenPlusMM wrote:
Tue Mar 26, 2019 11:56 pm
i tried to upload a level (i have uploaded something earlier today)
Image
That happened to me too!

noovax
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Re: Version 1.5.1

Post by noovax » Wed Mar 27, 2019 2:01 am

yotubesocialhd2 wrote:
Wed Mar 27, 2019 1:23 am
BenPlusMM wrote:
Tue Mar 26, 2019 11:56 pm
i tried to upload a level (i have uploaded something earlier today)
Image
That happened to me too!
same here!
I like spiders

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Snivymaster1337
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Re: Version 1.5.1

Post by Snivymaster1337 » Wed Mar 27, 2019 2:17 am

Jewel Satellite will always bounce off of a Reflecting Yoku Block even if it isn't there.

Image
Finally got round to updating my signature.

Still too late to turn back though.

Also, check out my MMM fangame here.
Oh yeah, I made a poll for my MMM fangame, click here to get sent to the poll.

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supermeta
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Re: Version 1.5.1

Post by supermeta » Wed Mar 27, 2019 3:30 am

Consistent crash trying to delete one of the Crashmen in a room with multiple bosses (Crash and Spark) within a stage with multiple Crashmen.

Code: Select all

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object objBuilderGlobal:

trying to index a variable which is not an array
at gml_Script_reorderRemovedBossArrays
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_reorderRemovedBossArrays (line -1)
gml_Script_bldDelObject
gml_Object_objBuilderGlobal_Step_0

Later... fighting Metalman with the Flame Sword in a room built around Crash platforms.
This one's inconsistent (the fight crashed once out of 4 or 5 attempts).

Code: Select all

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object prtMovingPlatformJumpthrough:

local variable distances(100006, -2147483648) not set before reading it.
at gml_Object_prtMovingPlatformJumpthrough_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_prtMovingPlatformJumpthrough_Step_0 (line -1)
called from - gml_Object_objCrashLift_Step_0 (line -1) - <unknown source line>

QUASI ROGUELITE...
LEVEL ID: 315502

KILL THE MASTERS
LEVEL ID: 307217

CLOUDY...
LEVEL ID: 245015

SUPER REKT SHIP
LEVEL ID: 227977

TOMB OF DR TUT...
LEVEL ID: 184682

IT IS PITCH DARK...
LEVEL ID: 249321

TROLLPITS
LEVEL ID: 275089

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JenkinsTenks
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Re: Version 1.5.1

Post by JenkinsTenks » Wed Mar 27, 2019 4:09 am

when I want upload my level , a error appears
AN ERROR OCCURED. USER NOT FOUND: -1. PLEASE TRY AGAIN.
Any solution for my problem please?

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