Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post feedback or suggestions for the game
Post Reply
User avatar
Croby28
Posts: 87
Joined: Sat Jul 20, 2019 3:57 pm

Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by Croby28 » Tue Jan 14, 2020 12:11 pm

Just a small change suggestion for Bomb weapon from megaman 7 "Danger Wrap"

I suggest that when the bubble hits a wall or a ceiling it will drop the actual bomb to leave it stuck on the ground for a while to self destruct itself or explode on contact if it hits an enemy rather than just exploding the bomb if the bubble made a contact with any obstacles.

User avatar
Croby28
Posts: 87
Joined: Sat Jul 20, 2019 3:57 pm

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by Croby28 » Wed Jan 15, 2020 7:34 am

I am apparently posted this for nothing :cry:

User avatar
D-Man
Posts: 776
Joined: Sun Dec 09, 2018 4:17 pm

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by D-Man » Wed Jan 15, 2020 7:58 am

Croby28 wrote:
Tue Jan 14, 2020 12:11 pm
Just a small change suggestion for Bomb weapon from megaman 7 "Danger Wrap"

I suggest that when the bubble hits a wall or a ceiling it will drop the actual bomb to leave it stuck on the ground for a while to self destruct itself or explode on contact if it hits an enemy rather than just exploding the bomb if the bubble made a contact with any obstacles.
So basically you want D. Wrap to be changed to work like how Burst Man uses it?

It sounds interesting, but exploding on contact with enemies and surfaces seems more reliable, not to mention this is how the weapon originally functioned. I don't know if the devs would be willing to change things about a weapon after it's been added (if they did, this could be applied to other weapons)
Image

List of Weapon Analyses I made: viewtopic.php?f=14&t=10244

Friend Code: SW-0335-5373-4233

User avatar
Croby28
Posts: 87
Joined: Sat Jul 20, 2019 3:57 pm

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by Croby28 » Wed Jan 15, 2020 8:13 am

D-Man wrote:
Wed Jan 15, 2020 7:58 am
Croby28 wrote:
Tue Jan 14, 2020 12:11 pm
Just a small change suggestion for Bomb weapon from megaman 7 "Danger Wrap"

I suggest that when the bubble hits a wall or a ceiling it will drop the actual bomb to leave it stuck on the ground for a while to self destruct itself or explode on contact if it hits an enemy rather than just exploding the bomb if the bubble made a contact with any obstacles.
So basically you want D. Wrap to be changed to work like how Burst Man uses it?

It sounds interesting, but exploding on contact with enemies and surfaces seems more reliable, not to mention this is how the weapon originally functioned. I don't know if the devs would be willing to change things about a weapon after it's been added (if they did, this could be applied to other weapons)
The thing is most got buffed unexpectedly
So i thought danger wrap would be interesting to buff it

User avatar
D-Man
Posts: 776
Joined: Sun Dec 09, 2018 4:17 pm

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by D-Man » Wed Jan 15, 2020 9:25 am

Croby28 wrote:
Wed Jan 15, 2020 8:13 am
The thing is most got buffed unexpectedly
So i thought danger wrap would be interesting to buff it
Danger Wrap uses less energy than it used to. That seems to be enough to make it stronger.
Image

List of Weapon Analyses I made: viewtopic.php?f=14&t=10244

Friend Code: SW-0335-5373-4233

User avatar
DestroyerOfDestruction
Posts: 758
Joined: Thu Oct 18, 2018 2:42 am
Location: Colombia
Discord: BigMaster#4335
Contact:

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by DestroyerOfDestruction » Wed Jan 15, 2020 2:39 pm

Danger Wrap also has a wider list of enemies that it can trap and its explosion does damage.
I am currently moderating the three main community platforms.

User avatar
14Protoman
Posts: 975
Joined: Mon Oct 15, 2018 2:24 pm
Location: Argentina

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by 14Protoman » Wed Jan 15, 2020 5:47 pm

D-Man wrote:
Wed Jan 15, 2020 7:58 am
Croby28 wrote:
Tue Jan 14, 2020 12:11 pm
Just a small change suggestion for Bomb weapon from megaman 7 "Danger Wrap"

I suggest that when the bubble hits a wall or a ceiling it will drop the actual bomb to leave it stuck on the ground for a while to self destruct itself or explode on contact if it hits an enemy rather than just exploding the bomb if the bubble made a contact with any obstacles.
So basically you want D. Wrap to be changed to work like how Burst Man uses it?

It sounds interesting, but exploding on contact with enemies and surfaces seems more reliable, not to mention this is how the weapon originally functioned. I don't know if the devs would be willing to change things about a weapon after it's been added (if they did, this could be applied to other weapons)
In fact that is possible, given that Cut Man's weapon was polished twice. First they made it possible to damage enemies both in front and behind, and the second the same but with bosses. Before, it only damaged until it stopped touching the target and if it made contact again it was no longer useful.

User avatar
Royalguard
Posts: 4001
Joined: Mon Jul 24, 2017 1:20 pm
Location: Ontario, Canada
Discord: RoyalGuard#1135

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by Royalguard » Thu Jan 16, 2020 4:50 pm

Weapons don't usually get an overhaul to how they function (other than minor tweaks and bug fixes) after being implemented, with the only exceptions in the past being being Wind Storm and Charge Kick., and Nado to a lesser extent.

As far as Danger Wrap in Mega Man Maker goes, I don't think it really needs any more notable revisions, it is already significantly improved compared to its original MM7 counterpart.

User avatar
14Protoman
Posts: 975
Joined: Mon Oct 15, 2018 2:24 pm
Location: Argentina

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by 14Protoman » Thu Jan 16, 2020 5:04 pm

Royalguard wrote:
Thu Jan 16, 2020 4:50 pm
Weapons don't usually get an overhaul to how they function (other than minor tweaks and bug fixes) after being implemented, with the only exceptions in the past being being Wind Storm and Charge Kick., and Nado to a lesser extent.
What modified these weapons?

User avatar
Royalguard
Posts: 4001
Joined: Mon Jul 24, 2017 1:20 pm
Location: Ontario, Canada
Discord: RoyalGuard#1135

Re: Danger Wrap Drops the bomb when the bubble hits a wall or a ceiling

Post by Royalguard » Thu Jan 16, 2020 5:36 pm

14Protoman wrote:
Thu Jan 16, 2020 5:04 pm
Royalguard wrote:
Thu Jan 16, 2020 4:50 pm
Weapons don't usually get an overhaul to how they function (other than minor tweaks and bug fixes) after being implemented, with the only exceptions in the past being being Wind Storm and Charge Kick., and Nado to a lesser extent.
What modified these weapons?
Charge Kick (1.0.4) - Ability to double jump added.
Wind Storm (1.0.5) - Ability to bounce off tornados was added.
Nado (1.0.5) - Controls overhauled, can now hold the button to rise.

Post Reply

Who is online

Users browsing this forum: No registered users and 10 guests