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Enemy/Boss Suggestions/Wishlist

Posted: Tue Apr 16, 2019 9:44 pm
by UlticraftMTT
I did this a while ago but that list was outdated, now i have a new wishlist of enemies and bosses.

I am aware that some of these may never be in the game, but these are what seem to be the most practical ideas.

Mega Man 1

Image

Oil Man (Or Fire Man)
Elec Man
Bombombomb
Bunby Heli/Blader
Kamadoma/Flea
Pepe/Peng
Original Sniper Joe
Super Cutter
Cactuspy

Mega Man 2

Image

Since Mega Man 1 and 2 are nearly complete in terms of remaining enemies, i'd say just add every enemy that is missing from those games. Air Man would probably need some of his tornadoes spaced out and Quick Man would have to have his pattern be telegraphed and done in phases instead of randomly doing the jumps and attacks. Mole Spawners could work like placing rain, Pipi Spawners could work like Hoohoo Spawners, and Goblins/Air Tikkis could be set on 1-5 to have their horns go up and down on different intervals.

Air Man
Quick Man
Anko/Lantern Fish
Goblin/Air Tikki
Kaminari Goro/Lightning Lord
Kukku/Atomic Chicken
M-445
Mole
Monking/Mecha Monkey
Petit Goblin/Gremlin
Pipi
Scworm
Sniper Armor
Springer/Spring Head

Mega Man 3

Image

Snake Man
Needle Man
Bolton and Nutton
Bomber Pepe
Dada
Elec'n
Electric Gabyoall
Giant Springer
Hologran
Junk Golem
Metall DX
Nitron
Parasyu
Penpen
Penpen Maker
Pickelman Bull
Big Snakey

Mega Man 4

Image

Dive Man
Dust Man
100 Watton
Dompan
Haehaey
Imorm
Mantan
Puyoyon
Rackaser
Ring Ring
Swallown
Tom Boy

Mega Man 5

Image

You may be wondering why i put the Graviton on the wishlist despite reverse gravity being deconfirmed. The reason why it's on there is that i had an idea where the Graviton would be immune to Gravity Hold, and the Gravity Hold would flip the Graviton while keeping it in place. This could be used to make puzzle levels where you have to flip Gravitons.

Star Man
Wave Man
Cocco
Dachone
Foojeen
Graviton
Mousubeil
Nobita
Rembakun
Space Metall
Sumatran
Tatepakkan
Toss Machine
Yudon

Mega Man 6

Image

Tomahawk Man
Blizzard Man
Brown
Cannon Joe
Pandeeta
Peat
Pelicanu
Power Slam
Propeller Eye
Skull Walker
Spring Face Bomb
Submarine Flier
Original Teck
Gamarn and Gamadayu

Mega Man 7

Image

Grenade Man basically proved that wall jumping/clinging bosses are possible in Mega Man Maker, so why not Slash Man?

Slash Man
Cloud Man
Astro Zombieg
Bomb Sleigh
Derusu Bee
Technodon
Shirokumachine GTV
VAN Pookin

Mega Man 8

Image

I'm not sure how hard it would be to make Clown Man and Kaizocks be able to latch onto Thunder Claw poles, but other that, they might not be too hard.

Clown Man
Aqua Man
Ammoner
Cline
Count Bomb CD
Goriblue
Gorigree
Gorigro
Hogale
Kaizock
Kemumakin
Metrenger
Sydecka
Sisi Roll

Mega Man 9

Image

Jewel Man
Splash Woman
Ballonboo
Big Stomper
Bunby Catcher
Camouflametall
Deispider
Jump Roller
Octone
Shadow Mega Man/Proto Man/Bass
Tropish
Paozo



Oil Man sprite by the Rockman 7 and 8 FC Team, Shadow Bass sprite by me.
These could be added if a second content loop ever happens.

Re: Enemy Suggestions/Wishlist

Posted: Wed Apr 17, 2019 12:55 am
by anthonytheredbear
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
I did this a while ago but that list was outdated, now i have a new wishlist of enemies and bosses.

I am aware that some of these may never be in the game, but these are what seem to be the most practical ideas.

Mega Man 1

Image

Oil Man
Elec Man
Bombombomb
Bunby Heli/Blader
Kamadoma/Flea
Pepe/Peng
Original Sniper Joe
Super Cutter
Cactuspy
and why not Fire Man

Re: Enemy Suggestions/Wishlist

Posted: Wed Apr 17, 2019 1:02 am
by UlticraftMTT
anthonytheredbear wrote:
Wed Apr 17, 2019 12:55 am
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
I did this a while ago but that list was outdated, now i have a new wishlist of enemies and bosses.

I am aware that some of these may never be in the game, but these are what seem to be the most practical ideas.

Mega Man 1

Image

Oil Man
Elec Man
Bombombomb
Bunby Heli/Blader
Kamadoma/Flea
Pepe/Peng
Original Sniper Joe
Super Cutter
Cactuspy
and why not Fire Man
Well, Fire Man would be an awesome Robot Master to have in the game, in fact i want him in a bit more than Oil Man, but Fire Man being in Mega Man Maker has became a bit too much of a meme to be a practical addition. There was Heat Ladders, but it was added because the Heat Ladder meme died down, and the Fire Man in Mega Man Maker meme is still relatively active.

Re: Enemy Suggestions/Wishlist

Posted: Wed Apr 17, 2019 1:05 am
by anthonytheredbear
UlticraftMTT wrote:
Wed Apr 17, 2019 1:02 am
anthonytheredbear wrote:
Wed Apr 17, 2019 12:55 am
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
I did this a while ago but that list was outdated, now i have a new wishlist of enemies and bosses.

I am aware that some of these may never be in the game, but these are what seem to be the most practical ideas.

Mega Man 1

Image

Oil Man
Elec Man
Bombombomb
Bunby Heli/Blader
Kamadoma/Flea
Pepe/Peng
Original Sniper Joe
Super Cutter
Cactuspy
and why not Fire Man
Well, Fire Man would be an awesome Robot Master to have in the game, in fact i want him in a bit more than Oil Man, but Fire Man being in Mega Man Maker has became a bit too much of a meme to be a practical addition. There was Heat Ladders, but it was added because the Heat Ladder meme died down, and the Fire Man in Mega Man Maker meme is still relatively active.
I tell you something ... I started that meme

Re: Enemy Suggestions/Wishlist

Posted: Wed Apr 17, 2019 1:08 am
by UlticraftMTT
anthonytheredbear wrote:
Wed Apr 17, 2019 1:05 am
UlticraftMTT wrote:
Wed Apr 17, 2019 1:02 am
anthonytheredbear wrote:
Wed Apr 17, 2019 12:55 am


and why not Fire Man
Well, Fire Man would be an awesome Robot Master to have in the game, in fact i want him in a bit more than Oil Man, but Fire Man being in Mega Man Maker has became a bit too much of a meme to be a practical addition. There was Heat Ladders, but it was added because the Heat Ladder meme died down, and the Fire Man in Mega Man Maker meme is still relatively active.
I tell you something ... I started that meme
Oh.

Re: Enemy/Boss Suggestions/Wishlist

Posted: Wed Apr 17, 2019 9:05 am
by QuartexGames
I'm happy because here's Dive Man, Cactuspy, Snake Man and Lantern Fish.

Re: Enemy/Boss Suggestions/Wishlist

Posted: Wed Apr 17, 2019 12:56 pm
by supersmashgaming
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
Mega Man 7

Image

Grenade Man basically proved that wall jumping/clinging bosses are possible in Mega Man Maker, so why not Slash Man?

Slash Man
Cloud Man
Astro Zombieg
Bomb Sleigh
Derusu Bee
Technodon
Shirokumachine GTV
VAN Pookin
I don't see Slash Man making the cut. One of the decoomfirmed features are, "Specific bosses which don't play well with uneven terrain". Slash Man use the walls to wall jump in his boss battle.

Everything else looks like it can fit well in.

Re: Enemy/Boss Suggestions/Wishlist

Posted: Wed Apr 17, 2019 5:15 pm
by astro man
supersmashgaming wrote:
Wed Apr 17, 2019 12:56 pm
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
Mega Man 7

Image

Grenade Man basically proved that wall jumping/clinging bosses are possible in Mega Man Maker, so why not Slash Man?

Slash Man
Cloud Man
Astro Zombieg
Bomb Sleigh
Derusu Bee
Technodon
Shirokumachine GTV
VAN Pookin
I don't see Slash Man making the cut. One of the decoomfirmed features are, "Specific bosses which don't play well with uneven terrain". Slash Man use the walls to wall jump in his boss battle.

Everything else looks like it can fit well in.

Yes, but think that if the man with the grenades can climb invisible walls like the cuts in the rooms, it will be the same with Slash Man later on.

Re: Enemy/Boss Suggestions/Wishlist

Posted: Wed Apr 17, 2019 5:37 pm
by UlticraftMTT
astro man wrote:
Wed Apr 17, 2019 5:15 pm
supersmashgaming wrote:
Wed Apr 17, 2019 12:56 pm
UlticraftMTT wrote:
Tue Apr 16, 2019 9:44 pm
Mega Man 7

Image

Grenade Man basically proved that wall jumping/clinging bosses are possible in Mega Man Maker, so why not Slash Man?

Slash Man
Cloud Man
Astro Zombieg
Bomb Sleigh
Derusu Bee
Technodon
Shirokumachine GTV
VAN Pookin
I don't see Slash Man making the cut. One of the decoomfirmed features are, "Specific bosses which don't play well with uneven terrain". Slash Man use the walls to wall jump in his boss battle.

Everything else looks like it can fit well in.

Yes, but think that if the man with the grenades can climb invisible walls like the cuts in the rooms, it will be the same with Slash Man later on.
^