Boss door variations

Post feedback or suggestions for the game
Post Reply
User avatar
Gravitrax64
Posts: 2097
Joined: Tue Dec 05, 2017 3:55 am
Location: SSSSPPPPAAAACCCCEEEE

Boss door variations

Post by Gravitrax64 » Mon May 06, 2019 11:28 pm

Some thing I would like to see is variations in boss door color and design. Notice how in basically every game boss doors have a different color/detail to them? In Mega man 5 boss doors had different patterns to them (especially Gyro man's and Crystal man's doors) and how in Mega man 8 the boss doors have a big skull on them? I would like to see that. Also what if the boss doors could come in different sizes? The boss door tile could be reduced to only 1 square that could be extended both vertically and horizontally in the same fashion as conveyor belts. I would just love to see this in 1.6!
UARM club and G-FORCE have merged into what is now: UARM - Force
Image
If you would like to join then click here: https://discord.gg/rcywffX

User avatar
Bean man
Posts: 2547
Joined: Fri Jul 27, 2018 9:49 pm
Location: Wherever you're hiding your beans
Discord: Bean man#9687

Re: Boss door variations

Post by Bean man » Tue May 07, 2019 12:52 am

I've been wanting this for a while, and want it more than different yoku block skins (at least we have those now though). It'd be nice to have a selection of all the different color schemes boss doors have for each game, and maybe list all the different colored doors of each boss separately in the bosses tab (like Flash man door 1, 2 and 3 where they'd flash at different times like the tiles and would be in the category where the bosses of 2 are). It'd be nice since games like 5 also had smaller boss doors (3 tiles high), meaning there'd also be more change than just simple color aesthetics.
Image

Okay yes alright okay

I now have an absolutely horrifying™ poorly made hockey mask for October.

User avatar
Diamond Wolf
Posts: 700
Joined: Sun Jul 30, 2017 6:48 am
Location: Kimse Neua, Deimos
Discord: Diamond_Miner33#9310

Re: Boss door variations

Post by Diamond Wolf » Tue May 07, 2019 1:33 am

+1 to this
Image

Image

Selling stuff!
SMHCP chips
SHCMP chips
Hologhost ER


#StopSuicideNow

User avatar
phunguy06
Posts: 1326
Joined: Fri Oct 12, 2018 4:46 pm
Location: Somewhere in Wales
Discord: https://discord.gg/4uNSrqe / phunguy06#5940
Contact:

Re: Boss door variations

Post by phunguy06 » Tue May 07, 2019 5:47 pm

I was actually thinking of making this a suggestion myself. In amongst all the new decoration in 1.5, I was surprised this didn't get in. I'm not entirely sure how the devs would go about adding this, whether there would be a new category in the boss menu for boss doors, similar to spikes and ladders (although if there was a slot for each boss door both vertical and horizontal like we've got now, the menu might be a bit tedious to scroll through), or if they would just be different skins you can select, similar to the plates and different yoku skins, but if every different boss door was added that might be a bit tedious to scroll through as well (and if the boss doors were to have different heights this wouldn't really work). Or maybe we put them in each game category along with the bosses for each game. It's really up to them.
meep

Image Image

User avatar
Redcrazykirby
Posts: 56
Joined: Thu May 16, 2019 2:42 pm
Location: France

Re: Boss door variations

Post by Redcrazykirby » Thu May 16, 2019 11:43 pm

I wanted the same thing, to have various boss doors, but I never thought about your idea of having as many squares you want for the boss door, it's brilliant !

+1
Image

Try my own version of a MMPU demake => MEGAMAN 1 UPGRADED

User avatar
Gravitrax64
Posts: 2097
Joined: Tue Dec 05, 2017 3:55 am
Location: SSSSPPPPAAAACCCCEEEE

Re: Boss door variations

Post by Gravitrax64 » Fri May 17, 2019 12:52 am

Redcrazykirby wrote:
Thu May 16, 2019 11:43 pm
I wanted the same thing, to have various boss doors, but I never thought about your idea of having as many squares you want for the boss door, it's brilliant !

+1
Why thank you :)
UARM club and G-FORCE have merged into what is now: UARM - Force
Image
If you would like to join then click here: https://discord.gg/rcywffX

User avatar
Nuclearminer
Posts: 1321
Joined: Tue Jul 11, 2017 2:24 am
Location: Missing since 1997
Discord: nuclearminer#4713

Re: Boss door variations

Post by Nuclearminer » Sat May 18, 2019 3:39 pm

i really want the mmpu boss doors
Image
they split in the middle
Been gone for a while...
1.6 Countdown: ???

User avatar
UlticraftMTT
Posts: 633
Joined: Thu Jun 28, 2018 12:15 am
Location: The Devourer's nest
Discord: MettatonEX#9160

Re: Boss door variations

Post by UlticraftMTT » Sat May 18, 2019 3:40 pm

Demade 7 and 8 boss doors would be nice
crystal worm of doom

Image

Image

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests