The rest of the weapons for mega man maker

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reidpizza
Posts: 11
Joined: Wed Jun 05, 2019 3:14 am

The rest of the weapons for mega man maker

Post by reidpizza » Wed Jun 05, 2019 3:20 am

Hi, my name is Reid, here's a list of my suggestions for weapons to put in mega man maker 1.7 or upcoming updates. Here goes nothing...

"Super Arm"
"Bubble Lead"
"Time Stopper"
"Spark Shot"
"Dust Crusher"
"Gyro Attack"
"Napalm Bomb"
"Centaur Flash"
"Yamato Spear"
"Freeze Cracker"
"Junk Shield"
"Scorch Wheel"
"Slash Claw"
"Thunder Bolt"
"Astro Crush"
"Homing Sniper"
"Ice Wave"
"Water Balloon"
And...
"Plug Ball"

Can you also add every single weapon from Mega Man 10 and 11 too?
Also, 3/4 killer weapons also are in the game. Could you please add those too, plus Sakugarne.


Your big fan, Reid

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LeonardMan
Posts: 1311
Joined: Sat Jul 15, 2017 11:55 am

Re: The rest of the weapons for mega man maker

Post by LeonardMan » Wed Jun 05, 2019 9:42 pm

Judging from the number of weapons they add per update, I'd say it'll take them two updates to put ALL of those weapons in. Probably they'd add half of your list in 1.7 and the other half in 1.8
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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D-Man
Posts: 397
Joined: Sun Dec 09, 2018 4:17 pm

Re: The rest of the weapons for mega man maker

Post by D-Man » Fri Jun 07, 2019 12:29 am

A lot of these weapons have too much in common with the ones we already have (e.g. Bubble Lead is the predecessor to Search Snake, which is succeeded by Ice Wave and Plug Ball). Unless they could find a way to differentiate these weapons from each other, it is unlikely that all of them would be added in.
Also, and I'm not sure if this is a coincidence or not, but the most weapons that are added per game is 7.
Trying hard to be more active.

Doc Wave V.2 (350661)

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LeonardMan
Posts: 1311
Joined: Sat Jul 15, 2017 11:55 am

Re: The rest of the weapons for mega man maker

Post by LeonardMan » Fri Jun 07, 2019 1:56 am

D-Man wrote:
Fri Jun 07, 2019 12:29 am
A lot of these weapons have too much in common with the ones we already have (e.g. Bubble Lead is the predecessor to Search Snake, which is succeeded by Ice Wave and Plug Ball). Unless they could find a way to differentiate these weapons from each other, it is unlikely that all of them would be added in.
Ice Wave pierces through everything, so at least that one has that going for it.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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Redcrazykirby
Posts: 56
Joined: Thu May 16, 2019 2:42 pm
Location: France

Re: The rest of the weapons for mega man maker

Post by Redcrazykirby » Fri Jun 07, 2019 8:38 am

D-Man wrote:
Fri Jun 07, 2019 12:29 am
A lot of these weapons have too much in common with the ones we already have (e.g. Bubble Lead is the predecessor to Search Snake, which is succeeded by Ice Wave and Plug Ball). Unless they could find a way to differentiate these weapons from each other, it is unlikely that all of them would be added in.
Also, and I'm not sure if this is a coincidence or not, but the most weapons that are added per game is 7.
Those weapons have different elements which means ice wave can froze fire pillars and plug ball can (maybe in future updates) triggers some machines (like in MM7 junk man stage) so there is an interest to get them all but it may not be a priority right now.
Last edited by Redcrazykirby on Thu Jun 13, 2019 11:48 pm, edited 1 time in total.
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reidpizza
Posts: 11
Joined: Wed Jun 05, 2019 3:14 am

Re: The rest of the weapons for mega man maker

Post by reidpizza » Thu Jun 13, 2019 12:55 pm

Ok, bubble lead does not search,

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