The cause of the weaknesses of the Robot Masters

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Yoshi2018
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Re: The cause of the weaknesses of the Robot Masters

Post by Yoshi2018 » Mon Jul 16, 2018 9:52 pm

PoisonousGas wrote:
Sun Jul 15, 2018 11:40 pm
Redflash wrote:
Sun Jul 15, 2018 11:33 pm
Fireman-DLN-007
Ice can cool down Fire.
Please explain me how...
Blast Man wrote:
Mon Jul 16, 2018 12:58 pm
Fire Man told me the ice melts then pours water on him.
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Re: The cause of the weaknesses of the Robot Masters

Post by Random user » Mon Jul 16, 2018 10:57 pm

Whats up friends?
I bring the cause of weaknesses of MM5, prepare:
Stoneman: The Napalm is a very powerful fuel and it serves better than the powder in explosions, and these break stone.
Gravityman: There is no gravity in space.
Cristalman: The wind erodes the earth; also many crystals are broken with cutting machines similar to the blades.
Chargeman: Although it should be very hard and big, a stone can brake and break a train, besides the rocks put out the fire !.
Napalmman: The crystal neutralizes its effects (......... do not ask guys, I do not know how it works).
Waveman: It goes more to the logic that fire evaporates water.
Starman: This was very questioned and asked, what happens is that the stars are made of plasma and gas and the water (although only if it reaches the space) would turn them off or neutralize them.
Gyroman: Things that fly are affected by gravity, because they are not on the ground.
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Yoshi2018
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Re: The cause of the weaknesses of the Robot Masters

Post by Yoshi2018 » Tue Jul 17, 2018 12:00 am

Here is the thing about Gravity Man.

In real life, stars die because of gravity.
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Re: The cause of the weaknesses of the Robot Masters

Post by PoisonousGas » Tue Jul 17, 2018 12:09 am

Yoshi2018 wrote:
Tue Jul 17, 2018 12:00 am
Here is the thing about Gravity Man.

In real life, stars die because of gravity.
We KNOW, but there's no better explanation. >:[
Also, sometimes a RM is weak to a weapon, not for what it is but what it represents. In this case it representates space...
Somebody once told me that Rock is gonna Roll me...
I ain't the sharpest Metal Blade in the shed...



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Nigel Chinclucker
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Re: The cause of the weaknesses of the Robot Masters

Post by Nigel Chinclucker » Tue Jul 17, 2018 6:08 pm

MM7 Weaknesses:

Burst Man is weak to Scorch Wheel because it can pop the bubbles he fires and still survive long enough to hit him. He's weak to Freeze Cracker too, but I don't know exactly why. Closest I can think of is that, as a water-themed robot master, it would freeze him.

Cloud Man is weak to Danger Wrap because he floats up when he's in the bubble, up until the bomb inside hurts him.

Junk Man is weak to Thunder Bolt because it messes up the electromagnetism keeping him together.

Freeze Man is weak to Junk Shield because he was originally built for non-pollution purposes, and junk causes pollution.

Slash Man is weak to Freeze Cracker and Scorch Wheel because he can't handle drastic temperature changes.

Spring Man is weak to Slash Claw because it cuts through his springs.

Shade Man is weak to Wild Coil because it can reach him in the air.

Turbo Man is weak to Noise Crush because it keeps him from turning into a car, since his transformation system is incomplete.
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Re: The cause of the weaknesses of the Robot Masters

Post by PoisonousGas » Tue Jul 17, 2018 10:25 pm

Nigel Chinclucker wrote:
Tue Jul 17, 2018 6:08 pm
Burst Man is weak to Scorch Wheel because it can pop the bubbles he fires and still survive long enough to hit him. He's weak to Freeze Cracker too, but I don't know exactly why. Closest I can think of is that, as a water-themed robot master, it would freeze him.
Another reason for him to be weak to these two weapons is that bubbles can't maintain form on too hot or too cold places...(I think)
Somebody once told me that Rock is gonna Roll me...
I ain't the sharpest Metal Blade in the shed...



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Re: The cause of the weaknesses of the Robot Masters

Post by Random user » Thu Jul 19, 2018 3:23 pm

Cause of MM6, just like that, without stories:
Blizzardman: The fire melts the ice and running alone makes it more alive.
Plantman: Plants are frozen at low temperatures and burned or dried with fire, so they die either in snow or in flames.
Tomahawkman: This one helped me, notice. Tomahawk is also translated as "war ax" and plants are synonymous with peace.
Yamatoman: It's a bit confusing, since the samurai are better armed than the Apaches or Texans, but I guess an ax makes the difference by cutting sticks from its spear and disarms it.
Knightman: They helped me in part, but most of them are mine, the main weapon that knights die with is a sword or an arrow, but spear is something similar; in addition, the yamatos protected according to history, their empire of the knights (surpassing these, their armaments).
Centaurman: A centaur can not jump very high, so a crushing weapon forces the aerial things to fall and the terrestrial ones would make shit.
Windman: As I said before, the wind is cold and the light is hot and the nature of both is that the light penetrates it as the fire melts ice.
Flameman: Although in smaller proportion than water, the wind also extinguishes the fire (eye, if this is very weak, it revives it, but if it is too windy, it removes it from its fuel and removes one of its components).
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To end this discussion...

Post by Nuclearminer » Thu Jul 19, 2018 3:54 pm

Scissors cut electrical wires
Electricity fries ice
Ice melts and extinguishes fire
Rock erodes over time
Oil can't conduct electricity

Shadow Man's internal gyroscope is weaker because he climbs on walls
Needle Man's metal needles are a great focal point for lasers

Dust Crusher re-fossilizes Skull Man

When MM uses Wild Coil, Shade Man is so repulsed by MM's appearance that he takes damage

Tengu Blade is immune to Magic

Bees arent good for staying pretty like a siren
A splash of water washes away Concrete
What do you think happens if you throw rocks at a flying thing? that thing will come down

Ice is really bad for a car's engine actually
A blade can easily cut a rubber ball
Rubber is an insulator, immune to electricity
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Re: To end this discussion...

Post by Blast Man » Fri Jul 20, 2018 1:34 pm

Nuclearminer wrote:
Thu Jul 19, 2018 3:54 pm
Elec Man - Scissors cut electrical wires
Ice Man - Electricity fries ice
Fire Man (same lol) - Ice melts and extinguishes fire
Guts Man? -Rock erodes over time
Oil Man - Oil can't conduct electricity

Shadow Man's internal gyroscope is weaker because he climbs on walls
Needle Man's metal needles are a great focal point for lasers

Dust Crusher re-fossilizes Skull Man

When MM uses Wild Coil, Shade Man is so repulsed by MM's appearance that he takes damage

Tengu Blade is immune to Magic

Splash Woman - Bees arent good for staying pretty like a siren
Concrete Man - A splash of water washes away Concrete
Galaxy Man - What do you think happens if you throw rocks at a flying thing? that thing will come down

Nitro Man - Ice is really bad for a car's engine actually
Strike Man -A blade can easily cut a rubber ball
Sheep Man - Rubber is an insulator, immune to electricity
Nitro Man is wrong: the spikes can pop his wheels.
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Re: The cause of the weaknesses of the Robot Masters

Post by Random user » Fri Jul 20, 2018 1:37 pm

Megaman 7:
Burstman, are two weaknesses: Ice freezes water and fire explodes bombs.
Cloudman: Explosions damage electricity or burst it.
Junkman: Metal is the conductor of electricity and garbage and magnetism are in their vast majority metal.
Freezeman: Metal is harder than ice and fire melts it.
Slashman: It is based on a prehistoric lion and the prehistoric animals did not support some temperature variations, like ice or fire.
Springman: such finite wires would not support a cut with a slicing claw.
Shademan (I took it out and discovered myself): Toys bring joy and joy is a state of mind that involves overcoming fear, represented by the darkness; In addition, if we notice it, there is a lot of light in the level of springs and charged wild coils expel light.
Turboman: The vibrations stun mechanisms like cars, also, shademan could be a wind RM and nobody knew, there is a fateful wind.
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Re: To end this discussion...

Post by Mighty » Fri Jul 20, 2018 2:11 pm

Blast Man wrote:
Fri Jul 20, 2018 1:34 pm
Nuclearminer wrote:
Thu Jul 19, 2018 3:54 pm
*irellevant stuff*
Nitro Man - Ice is really bad for a car's engine actually
*more irellevant stuff*
Nitro Man is wrong: the spikes can pop his wheels.
I think you both are correct.
b

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Re: The cause of the weaknesses of the Robot Masters

Post by Yoshi2018 » Fri Jul 20, 2018 3:45 pm

Random user wrote:
Fri Jul 20, 2018 1:37 pm
Freezeman: Metal is harder than ice and fire melts it.
I still think that Freeze Man is weak to Junk Shield because ice is frozen water and water gets polluted.
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Re: The cause of the weaknesses of the Robot Masters

Post by Nigel Chinclucker » Fri Jul 20, 2018 5:21 pm

Yoshi2018 wrote:
Fri Jul 20, 2018 3:45 pm
Random user wrote:
Fri Jul 20, 2018 1:37 pm
Freezeman: Metal is harder than ice and fire melts it.
I still think that Freeze Man is weak to Junk Shield because ice is frozen water and water gets polluted.
That's according to Mega Man Wiki.
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Re: The cause of the weaknesses of the Robot Masters

Post by Yoshi2018 » Fri Jul 20, 2018 5:43 pm

Nigel Chinclucker wrote:
Fri Jul 20, 2018 5:21 pm
Yoshi2018 wrote:
Fri Jul 20, 2018 3:45 pm
Random user wrote:
Fri Jul 20, 2018 1:37 pm
Freezeman: Metal is harder than ice and fire melts it.
I still think that Freeze Man is weak to Junk Shield because ice is frozen water and water gets polluted.
That's according to Mega Man Wiki.
Which?
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Re: The cause of the weaknesses of the Robot Masters

Post by Nigel Chinclucker » Fri Jul 20, 2018 8:31 pm

Yoshi2018 wrote:
Fri Jul 20, 2018 5:43 pm
Nigel Chinclucker wrote:
Fri Jul 20, 2018 5:21 pm
Yoshi2018 wrote:
Fri Jul 20, 2018 3:45 pm


I still think that Freeze Man is weak to Junk Shield because ice is frozen water and water gets polluted.
That's according to Mega Man Wiki.
Which?
"Freeze man's weakness to the Junk Shield may be a reference to his original purpose of being built as a non polluting energy robot since junk causes pollution."
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Re: The cause of the weaknesses of the Robot Masters

Post by Brazencoronet17 » Sun Jul 22, 2018 1:02 pm

PoisonousGas wrote:
Fri Jun 29, 2018 11:55 pm
Shade Man: I don't freaking know so let's just say that Wild Coil is made out of garlic... XD

Cloud Man: I don't freaking know. XD
Stuck in the wings? Tangled? Okay i'm going for garlic theory

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Re: The cause of the weaknesses of the Robot Masters

Post by Blast Man » Mon Jul 23, 2018 3:23 pm

Brazencoronet17 wrote:
Sun Jul 22, 2018 1:02 pm
PoisonousGas wrote:
Fri Jun 29, 2018 11:55 pm
Shade Man: I don't freaking know so let's just say that Wild Coil is made out of garlic... XD

Cloud Man: I don't freaking know. XD
Stuck in the wings? Tangled? Okay i'm going for garlic theory

GARLIC MAN!!!! BDN-008 Image
"if its eyes are red its evil"
Noice joke
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Re: The cause of the weaknesses of the Robot Masters

Post by Brazencoronet17 » Mon Jul 23, 2018 5:35 pm

Blast Man wrote:
Mon Jul 23, 2018 3:23 pm
Brazencoronet17 wrote:
Sun Jul 22, 2018 1:02 pm
PoisonousGas wrote:
Fri Jun 29, 2018 11:55 pm
Shade Man: I don't freaking know so let's just say that Wild Coil is made out of garlic... XD

Cloud Man: I don't freaking know. XD
Stuck in the wings? Tangled? Okay i'm going for garlic theory

GARLIC MAN!!!! BDN-008 Image
"if its eyes are red its evil"
Noice joke
Metal Man's eyes are red so he's evil too
Copy robots have red eyes
Garlic Man does
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Re: The cause of the weaknesses of the Robot Masters

Post by Dranius7 » Mon Jul 23, 2018 6:28 pm

Random user wrote:
Fri Jul 20, 2018 1:37 pm

Shademan (I took it out and discovered myself): Toys bring joy and joy is a state of mind that involves overcoming fear, represented by the darkness; In addition, if we notice it, there is a lot of light in the level of springs and charged wild coils expel light.
That's a a very plausible explanation, Wild Coil being a light elemental weapon. it's been a long time since i played mm7, so i didn't remember that about Coil Man's stage.
Sounds a lot better than my explanation of "the spring causes sound wave distortion, disrupting Shade Man's echolocation".

Does this mean that Coil Man's coils also double as flourescent light tube coils?

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Re: The cause of the weaknesses of the Robot Masters

Post by Random user » Mon Jul 23, 2018 7:47 pm

Dranius7 wrote:
Mon Jul 23, 2018 6:28 pm
Random user wrote:
Fri Jul 20, 2018 1:37 pm

Shademan (I took it out and discovered myself): Toys bring joy and joy is a state of mind that involves overcoming fear, represented by the darkness; In addition, if we notice it, there is a lot of light in the level of springs and charged wild coils expel light.
That's a a very plausible explanation, Wild Coil being a light elemental weapon. it's been a long time since i played mm7, so i didn't remember that about Coil Man's stage.
Sounds a lot better than my explanation of "the spring causes sound wave distortion, disrupting Shade Man's echolocation".

Does this mean that Coil Man's coils also double as flourescent light tube coils?
My theory has Sense too, and maybe you are right with fluorescent light tube coils, but, spring is and year station, It doesnt distortion in sound waves.
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