Mega Man: Perfect Blue

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DestroyerOfDestruction
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Re: Mega Man: Perfect Blue

Post by DestroyerOfDestruction » Sun Mar 22, 2020 7:32 pm

The artwork is simply gorgeous.
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Re: Mega Man: Perfect Blue

Post by Blue_Bummer » Mon Mar 23, 2020 1:54 pm

DestroyerOfDestruction wrote:
Sun Mar 22, 2020 7:32 pm
The artwork is simply gorgeous.
I know, right? :) Super cool seeing a fresh and original take on Mega Man mixed in a classic medium. I think this version is better than the Sega Genesis 16-bit Wily Wars version.

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Re: Mega Man: Perfect Blue

Post by Brazencoronet17 » Mon Mar 23, 2020 4:27 pm

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^Perfect Blue^
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Re: Mega Man: Perfect Blue

Post by RRThiel » Fri Mar 27, 2020 1:03 pm

this looks so cool. i bet whoever directed it/wrote all the music is such a handsome guy with a bunch of friends. like seriously
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Re: Mega Man: Perfect Blue

Post by Uranus » Fri Mar 27, 2020 1:51 pm

RRThiel wrote:
Fri Mar 27, 2020 1:03 pm
this looks so cool. i bet whoever directed it/wrote all the music is such a handsome guy with a bunch of friends. like seriously
Oh hey it's one of the devs that rarely post onto the forums
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Re: Mega Man: Perfect Blue

Post by UlticraftMTT » Fri Mar 27, 2020 9:53 pm

It looks amazing and i am very hyped for it. I love the music and graphics, they're good refreshments from the NES Mega Man style we've seen 3 million times over again in fangames. My only complaint with Perfect Blue is that i kind of wish it used Wily Wars or MM7/MM&B sound effects instead of 8-bit ones, but it's a nitpicky complaint so i won't say much.
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Re: Mega Man: Perfect Blue

Post by ZepperFang » Mon Mar 30, 2020 9:12 pm

UlticraftMTT wrote:
Fri Mar 27, 2020 9:53 pm
My only complaint with Perfect Blue is that i kind of wish it used Wily Wars or MM7/MM&B sound effects instead of 8-bit ones, but it's a nitpicky complaint so i won't say much.
No. Never. MM7 and MM&B have the. WORST. SOUND. EFFECTS.
in my opinion, of course

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Re: Mega Man: Perfect Blue

Post by UlticraftMTT » Mon Mar 30, 2020 9:58 pm

ZepperFang wrote:
Mon Mar 30, 2020 9:12 pm
UlticraftMTT wrote:
Fri Mar 27, 2020 9:53 pm
My only complaint with Perfect Blue is that i kind of wish it used Wily Wars or MM7/MM&B sound effects instead of 8-bit ones, but it's a nitpicky complaint so i won't say much.
No. Never. MM7 and MM&B have the. WORST. SOUND. EFFECTS.
in my opinion, of course
i said Wily Wars sfx are a possible option too
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Re: Mega Man: Perfect Blue

Post by Mega Pokebattlerz » Thu Apr 02, 2020 6:25 pm

I'm hyped, but why only 4 RMs and 3 castle stages? That's only half a standard Mega Man game.
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Re: Mega Man: Perfect Blue

Post by Royalguard » Thu Apr 02, 2020 11:24 pm

Mega Pokebattlerz wrote:
Thu Apr 02, 2020 6:25 pm
I'm hyped, but why only 4 RMs and 3 castle stages? That's only half a standard Mega Man game.
To be fair, It is same length as Wily Tower from Mega Man: The Wily Wars, which was 3 RM stages and 4 Wily stages.

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