What 1.5 brought to this amazing game

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LightDaemon
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What 1.5 brought to this amazing game

Post by LightDaemon » Fri May 24, 2019 1:09 am

- Boss rush levels
- Overusage of magma beams
- Boss rush levels
- Random MM9 ost
- Boss rush levels
- Fantastic use of new tilesets
- Boss rush levels
- One decent level... I think.
- Boss rush levels
- Incredible new members willing to share their secrets
- Boss rush levels
- A lot of amazing remakes
- Boss rush levels
- Fanduber
- Boss rush levels
- hype for 1.6

It lasted two months! Can't wait how long 1.6 will last
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Buster
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Re: What 1.5 brought to this amazing game

Post by Buster » Fri May 24, 2019 1:12 am

It was an update to the game, not the community.
A fangame Soon™ to be announced, maybe.
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LightDaemon
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Re: What 1.5 brought to this amazing game

Post by LightDaemon » Tue May 28, 2019 1:12 am

Buster wrote:
Fri May 24, 2019 1:12 am
It was an update to the game, not the community.
not sure what you're trying to say
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TrashMan69
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Re: What 1.5 brought to this amazing game

Post by TrashMan69 » Tue May 28, 2019 2:12 am

1.5 has brought incredible features to this game and its becoming probably one of my favorite updates...

However the ways people have utilized these incredible features have been.... disappointing to say the very least, because of the wait for 1.5 i think what happened is people took the update in all at once, rather than digest it and look at each of its components individually, which probably led to people getting overwhelmed and just kinda.. giving up in a sense...

(either that or the community is just greedy and the update didn't meet their expectations, which in all honesty is probably more likely to be true)
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LeonardMan
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Re: What 1.5 brought to this amazing game

Post by LeonardMan » Tue May 28, 2019 3:10 pm

TrashMan69 wrote:
Tue May 28, 2019 2:12 am
1.5 has brought incredible features to this game and its becoming probably one of my favorite updates...

However the ways people have utilized these incredible features have been.... disappointing to say the very least, because of the wait for 1.5 i think what happened is people took the update in all at once, rather than digest it and look at each of its components individually, which probably led to people getting overwhelmed and just kinda.. giving up in a sense...

(either that or the community is just greedy and the update didn't meet their expectations, which in all honesty is probably more likely to be true)
What happened to me, in MY particular case, is that I tried to create a room-by-room Zelda 1 remake with v1.5... If only I had known what I was getting into :( The map is so huge that I LOST TRACK of what things are still missing from it! That's one of the reasons I have not uploaded anything for this update. And by the time I realized, 1.6 was already being made, so I'm gonna wait for 1.6 to come out, hopefully they'll have implemented the music changer by then.
Bubble Bobble: 242483

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1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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LightDaemon
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Re: What 1.5 brought to this amazing game

Post by LightDaemon » Tue May 28, 2019 4:55 pm

LeonardMan wrote:
Tue May 28, 2019 3:10 pm
TrashMan69 wrote:
Tue May 28, 2019 2:12 am
1.5 has brought incredible features to this game and its becoming probably one of my favorite updates...

However the ways people have utilized these incredible features have been.... disappointing to say the very least, because of the wait for 1.5 i think what happened is people took the update in all at once, rather than digest it and look at each of its components individually, which probably led to people getting overwhelmed and just kinda.. giving up in a sense...

(either that or the community is just greedy and the update didn't meet their expectations, which in all honesty is probably more likely to be true)
What happened to me, in MY particular case, is that I tried to create a room-by-room Zelda 1 remake with v1.5... If only I had known what I was getting into :( The map is so huge that I LOST TRACK of what things are still missing from it! That's one of the reasons I have not uploaded anything for this update. And by the time I realized, 1.6 was already being made, so I'm gonna wait for 1.6 to come out, hopefully they'll have implemented the music changer by then.
Alright, I absolutely have to write this topic. This is an urgency.
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Lum
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Re: What 1.5 brought to this amazing game

Post by Lum » Tue May 28, 2019 8:55 pm

I like the possibilities. Use multiple bosses to set up alternate routes, like by having them drop different weapons upon defeat.

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Re: What 1.5 brought to this amazing game

Post by Brazencoronet17 » Wed May 29, 2019 8:24 pm

1.1 is still the best update IMO, it shaped what Mega Man Maker is today and started the hype.
Can you feel the sunshine?
Does it brighten up your day?
Don't you feel that sometimes
You just need to run away?
Reach out for the sunshine
Forget about the rain
Just think about the good times
And they will come back again

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