My 1.6 bosses and weapons wishlist

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LeonardMan
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My 1.6 bosses and weapons wishlist

Post by LeonardMan » Wed Mar 27, 2019 10:23 pm

You may think it is too soon to make a wishlist for the next update, but I think it's best to propose the ideas for the next update early on to have more chances of the dev team including my suggestions in their to-do list.

Since Mega Man Maker has reached almost-perfection by enabling boss rushes, my wishlist is going to be small, and I know they will focus on MM10, so I will limit myself to that game (no idea yet what MM10's companion game will be, but I think it's too soon for it to be MM11).

Bosses:

The two bosses I want for 1.6 are Solar Man and Chill Man, because of the lack of fire and ice themed bosses. However, the three bosses I think will be easiest to add are Solar Man, Pump Man and Sheep Man. The way all three of these bosses move makes them prime candidates for working well in custom boss rooms (hell, Sheep Man´s wool clouds could even go through tiles!).

Weapons:

I don't have much to ask for here, since MM10 weapons aren't that good anyway. I'd go with Water Shield and Thunder Wool. In Thunder Wool's case, a nice and simple buff would be for the cloud to simply ignore any collision with the enemies (and possibly tiles) so that it doesn't get wasted so easily, and only the lightning bolt does any damage.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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Slendee64
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Re: My 1.6 bosses and weapons wishlist

Post by Slendee64 » Wed Mar 27, 2019 10:50 pm

MM10 probably will be next for 1.6, and I'd love to see stuff like Rebound Striker and Wheel Cutter. I think Wheel Cutter could be used as a great utility due to it's ability to scale walls, and I could see some neat stuff happening with it if it was included.
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Putuk
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Re: My 1.6 bosses and weapons wishlist

Post by Putuk » Fri Mar 29, 2019 2:29 pm

When it comes to weapons, aside from Wheel Cutter and Triple Blade, 10 doesn't have very useful weaponry.
I'm kinda hoping we'll get some of the more interesting stuff from older games instead.

mradam
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Re: My 1.6 bosses and weapons wishlist

Post by mradam » Mon Jun 24, 2019 12:06 pm

Id like to see some non master bosses like yellow devil, guts dozer, and mecha dragon and some mavericks from mega man x
as for master bosses from mega man and bass like komsuo man or bosses from unlimited like glueman, jetman, and hammer man as for regular series bosses gutsman, tenguman, airman, clownman and turboman
thanks

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LeonardMan
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Re: My 1.6 bosses and weapons wishlist

Post by LeonardMan » Mon Jun 24, 2019 12:53 pm

mradam wrote:
Mon Jun 24, 2019 12:06 pm
Id like to see some non master bosses like yellow devil, guts dozer, and mecha dragon
Yes, please :)
mradam wrote:
Mon Jun 24, 2019 12:06 pm
and some mavericks from mega man x
Hell no! Those would be a NIGHTMARE to program! And I don't think they are even beatable by original Mega Man! Forget about these!
mradam wrote:
Mon Jun 24, 2019 12:06 pm
as for master bosses from mega man and bass like komsuo man
Possible once they're done adding bosses from every other game...
mradam wrote:
Mon Jun 24, 2019 12:06 pm
or bosses from unlimited like glueman, jetman, and hammer man
Requires MegaPhil X's permission and they also have to add bosses from the canon games first.
mradam wrote:
Mon Jun 24, 2019 12:06 pm
as for regular series bosses gutsman, tenguman, airman, clownman and turboman
I agree Turbo Man, but for the others, I think we have enough rock, air and electric type bosses for now...
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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UlticraftMTT
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Re: My 1.6 bosses and weapons wishlist

Post by UlticraftMTT » Mon Jun 24, 2019 8:12 pm

LeonardMan wrote:
Mon Jun 24, 2019 12:53 pm
mradam wrote:
Mon Jun 24, 2019 12:06 pm
Id like to see some non master bosses like yellow devil, guts dozer, and mecha dragon
Yes, please :)

Yellow Devil and Mecha Dragon might work if they were placed like Footholders, but i don't see the Guts Dozer ever making it into MMM.
mradam wrote:
Mon Jun 24, 2019 12:06 pm
and some mavericks from mega man x
Hell no! Those would be a NIGHTMARE to program! And I don't think they are even beatable by original Mega Man! Forget about these!

Not to mention, downright deconfirmed.
mradam wrote:
Mon Jun 24, 2019 12:06 pm
as for master bosses from mega man and bass like komsuo man
Possible once they're done adding bosses from every other game...
mradam wrote:
Mon Jun 24, 2019 12:06 pm
or bosses from unlimited like glueman, jetman, and hammer man
Requires MegaPhil X's permission and they also have to add bosses from the canon games first.
mradam wrote:
Mon Jun 24, 2019 12:06 pm
as for regular series bosses gutsman, tenguman, airman, clownman and turboman
I agree Turbo Man, but for the others, I think we have enough rock, air and electric type bosses for now...

We only have 2 electric bosses and 2 air bosses, but i do agree the team should take a break from earth bosses
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yotubesocialhd2
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Re: My 1.6 bosses and weapons wishlist

Post by yotubesocialhd2 » Mon Jun 24, 2019 11:55 pm

Mind you that Sheep Man ,Thunder Wool ,and Commando Bomb are already confirmed for Mega Man Maker 1.6!

That being said ,i would like Commando Man to be in Mega Man Maker 1.6! :D

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LeonardMan
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Re: My 1.6 bosses and weapons wishlist

Post by LeonardMan » Tue Jun 25, 2019 12:10 am

yotubesocialhd2 wrote:
Mon Jun 24, 2019 11:55 pm
That being said ,i would like Commando Man to be in Mega Man Maker 1.6!
I wouldn't. Too many bomb-themed bosses already. I'd rather have ice-themed ones like Chill Man or Tundra Man.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

yotubesocialhd2
Posts: 92
Joined: Fri Mar 15, 2019 7:55 pm

Re: My 1.6 bosses and weapons wishlist

Post by yotubesocialhd2 » Tue Jun 25, 2019 12:14 am

LeonardMan wrote:
Tue Jun 25, 2019 12:10 am
yotubesocialhd2 wrote:
Mon Jun 24, 2019 11:55 pm
That being said ,i would like Commando Man to be in Mega Man Maker 1.6!
I wouldn't. Too many bomb-themed bosses already. I'd rather have ice-themed ones like Chill Man or Tundra Man.
Why wouldn't you want Commando Man to be in Mega Man Maker 1.6 ,he would go with his weapon though!

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Bean man
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Re: My 1.6 bosses and weapons wishlist

Post by Bean man » Tue Jun 25, 2019 2:10 pm

yotubesocialhd2 wrote:
Tue Jun 25, 2019 12:14 am
LeonardMan wrote:
Tue Jun 25, 2019 12:10 am
yotubesocialhd2 wrote:
Mon Jun 24, 2019 11:55 pm
That being said ,i would like Commando Man to be in Mega Man Maker 1.6!
I wouldn't. Too many bomb-themed bosses already. I'd rather have ice-themed ones like Chill Man or Tundra Man.
Why wouldn't you want Commando Man to be in Mega Man Maker 1.6 ,he would go with his weapon though!
Bosses aren't added based off what weapons are shown, people just have a weird strong love for Sheep man. If this were the case then maybe we could've had Oil man as a boss already...
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Napalm Crusher
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Re: My 1.6 bosses and weapons wishlist

Post by Napalm Crusher » Tue Jun 25, 2019 3:48 pm

Putuk wrote:
Fri Mar 29, 2019 2:29 pm
When it comes to weapons, aside from Wheel Cutter and Triple Blade, 10 doesn't have very useful weaponry.
I'm kinda hoping we'll get some of the more interesting stuff from older games instead.
I agree that Mega Man 10 doesn't have as good weapons as other games, but I feel that Water Shield is also a good weapon... not as good as Wheel Cutter, but it still gets its job done.

Other weapon that it's kind of decent is Rebound Striker, but... most of the time the stage designing hinders the weapon
I'm only a guy who wants to see Junk Shield in Mega Man Maker... that's it.

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UlticraftMTT
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Re: My 1.6 bosses and weapons wishlist

Post by UlticraftMTT » Wed Jun 26, 2019 7:01 am

The boss from Mega Man 10 i want the most is Solar Man (Sheep Man was actually my top pick for Mega Man 10 and he made it), he would work well on uneven terrain and could make for interesting fights. I actually would love to see any or all 3 Mega Man Killers at some point, but it might not happen in 1.6.

Depending on which of these games is included alongside Mega Man 10, i'd love to have Tundra Man and Bounce Man if it's Mega Man 11, or Magic Man and Cold Man if it's Mega Man and Bass.

The weapon i want the most though, is the Wheel Cutter. I've wanted this weapon in Mega Man Maker since 1.1 and it would fit perfectly in a maker game environment due to the fact you can scale walls with it, plus we're kind of low on ground travelling weapons, so it would be good to have a Search Snake/Water Wave alternative.
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