Version 1.6.2

Download and discuss releases of Mega Man Maker
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Wecking
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Version 1.6.2

Post by Wecking » Sat Mar 07, 2020 10:48 pm

Version 1.6.2 is released!

Download + changelog: https://megamanmaker.com/
Mirror: https://www.mediafire.com/file/j1ig731u ... 2.zip/file

Of course, you can also auto-update if you've already downloaded an earlier version.

Changelog:
New Features
-You can now ban players from your Server Lobby room. This can be done in the player list, but only if you're hosting the room.
-A frozen Fire Wall now flashes shortly before unfreezing.
-Gave Big Fish his original sprite as an alternate skin.

Changes
-Updated the internal workings of the Server Lobby system. OLDER VERSIONS MAY NOT BE COMPATIBLE WITH THE SERVER LOBBY ANYMORE - make sure to update!
-Before kicking or banning a player from your Server Lobby room, the game will now ask for a confirmation.
-When joining a Server Lobby or Direct IP room, you will now receive the same welcome and 'Press T to chat' messages as when you host one.

Fixed Bugs
-Kaona Geeno will magically pull a second head out of thin air to throw at you when you destroy the first head.
-Wheel cutter does not destroy weapon blocks or dust blocks when climbing walls with walls on both sides.
-When moving a Moving Elevator horizontally, scrolling it off-screen, then coming back to it, the respawned elevator will keep its previous horizontal momentum once activated.
-If Fire Wall kills a boss before it finishes its intro animation, Mega Man becomes invulnerable to most hazards.
-If you are in a room with Quick Laser spawners and teleport to another room on the same vertical height, it is possible for the Quick Lasers to spawn in the new room and eventually lag the game.
-Ballade Cracker reflects off shielded enemies instead of exploding.
-Blast Man keeps running into edges of sections if there are no walls there and his AI is stuck.
-Bounce Man doing ground pounds near walls will have him clip if there is a ceiling above him.
-Water Shield pops more than one bubble on weapon blocks/barriers and can lock up the spread of the shield.
-Chill BG 1 has a few missing pixels in the bottom right corner.
-Scramble Thunder vanishes if it hits a thick ceiling with a non connected room above it.
-Mega Man 10 Endless Tile 9 description is improperly spaced.
-Blast Man's projectiles freeze whenever Flash Stopper is used regardless of if it's his primary weakness or not.
-Crunch Don hammer hitbox gets reflected by Proto Man's shield.
-Sometimes, when entering an invalid room ID on the Server Lobby room list, the game will prompt you for a passcode.
-Certain objects appear to not block water in-editor, whereas they do in-game.
Created this game, I guess.

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Mega Pokebattlerz
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Re: Version 1.6.2

Post by Mega Pokebattlerz » Sat Mar 07, 2020 11:01 pm

WreckingPrograms wrote:
Sat Mar 07, 2020 10:48 pm
New Features
-You can now ban players from your Server Lobby room. This can be done in the player list, but only if you're hosting the room.
Image
-Gave Big Fish his original sprite as an alternate skin.
Huh. Neat.
ded

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D-Man
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Re: Version 1.6.2

Post by D-Man » Sat Mar 07, 2020 11:26 pm

Fixed Bugs:
-Ballade Cracker reflects off shielded enemies instead of exploding.

Woohoo!
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List of Weapon Analyses I made: viewtopic.php?f=14&t=10244

Friend Code: SW-0335-5373-4233

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Royalguard
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Re: Version 1.6.2

Post by Royalguard » Sat Mar 07, 2020 11:33 pm

Great work on all these fixes and improvements.
WreckingPrograms wrote:
Sat Mar 07, 2020 10:48 pm
Quick Laser
I love how the majority of MMM version changelogs refer to Force Beams as Quick Lasers. :lol:

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Blue_Bummer
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Re: Version 1.6.2

Post by Blue_Bummer » Sun Mar 08, 2020 12:16 am

Thanks guys for the quick addressing of bugs! If you were delivering Pizza I'd give a tip.

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14Protoman
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Re: Version 1.6.2

Post by 14Protoman » Sun Mar 08, 2020 3:57 pm

Blue_Bummer wrote:
Sun Mar 08, 2020 12:16 am
Thanks guys for the quick addressing of bugs! If you were delivering Pizza I'd give a tip.
I think you will lost a lot of money.

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Blue_Bummer
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Re: Version 1.6.2

Post by Blue_Bummer » Sun Mar 08, 2020 7:54 pm

-Gave Big Fish his original sprite as an alternate skin.
This is becoming more and more common lately... I like it.

Image

Big Fish MM2 vs Big Fish Wily Wars. Wouldn't mind seeing more skin variants of enemies, or even little things like Life Energy and Weapon Energy capsules.

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Proto Man V
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Re: Version 1.6.2

Post by Proto Man V » Mon Mar 09, 2020 5:59 pm

-Gave Big Fish his original sprite as an alternate skin.
I have been waiting for this for quite a while...
Finally...

DETERMINATION.

I may or may not have overexaggerated my hype a bit in a recent forum post

also working on a mod that has yet to be announced

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Daibuman
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Re: Version 1.6.2

Post by Daibuman » Sat Mar 14, 2020 5:54 pm

WreckingPrograms wrote:
Sat Mar 07, 2020 10:48 pm
-Bounce Man doing ground pounds near walls will have him clip if there is a ceiling above him.
Magnificent.
Working on a level pack of my own.



Progress: 60%

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Fan game logo made by Lozof

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NMario84
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Re: Version 1.6.2

Post by NMario84 » Mon Mar 23, 2020 2:32 am

Late post but only because I couldn't even freaggin post on the forums for whatever reason. >_<

Anyway, I LOVE the addition of the original Big Fish graphic. I don't see why this was added earlier. I honestly think the ORIGINAL graphic should have been the first choice, and the ENHANCED sprite be the 2nd option.

But great work as usual folks. :D
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Just a few buds hangin' out

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