my level:have fun buddy

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dark storm
Posts: 5
Joined: Sun Jun 28, 2020 9:27 pm

my level:have fun buddy

Post by dark storm » Tue Jun 30, 2020 8:14 pm

this is the ID of my level on mega man maker:
ID:417291
as the name delivers,the level will be fun,as it is will test your skills,usage of weapons you have,and at the same time wont be that difficult,in conclusion you will have fun,also the level is a little bit long.
enjoy!

SMAAASH!!! Puppy
Posts: 534
Joined: Wed Jul 19, 2017 2:52 am

Re: my level:have fun buddy

Post by SMAAASH!!! Puppy » Tue Jun 30, 2020 8:25 pm

This should probably be in the Level Showcase forum.

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D-Man
Posts: 765
Joined: Sun Dec 09, 2018 4:17 pm

Re: my level:have fun buddy

Post by D-Man » Tue Jun 30, 2020 8:27 pm

Mods should move this to Level Showcase.

As for you, it helps to include a quickplay link (click on your level online, then click Share and you will find the Direct Link) as well as screenshots (press F9 on your keyboard).
Image

List of Weapon Analyses I made: viewtopic.php?f=14&t=10244

Friend Code: SW-0335-5373-4233

SMAAASH!!! Puppy
Posts: 534
Joined: Wed Jul 19, 2017 2:52 am

Re: my level:have fun buddy

Post by SMAAASH!!! Puppy » Tue Jun 30, 2020 8:35 pm

D-Man wrote:
Tue Jun 30, 2020 8:27 pm
...as well as screenshots (press F9 on your keyboard).
Posting those screenshots is a bit more complicated, as they have to exist on the web before you can add them (which is why I don't personally add them. I'm a bit paranoid of visiting unknown sites). There is a guide on adding pictures (and more level showcase stuff), so if you're interested, you can check it out here: viewtopic.php?f=13&t=9672

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memelord69
Posts: 574
Joined: Sun Jul 23, 2017 3:43 am

Re: my level:have fun buddy

Post by memelord69 » Wed Jul 01, 2020 5:46 am

You have major issues with it, lots of chances to soft lock, the path forward is often not clear, and monster placement is off at times. You needa fix that. Give us energy spawners where we have mandatory weapon usage.

Other than that, I generally liked your level tbh. Each section was designed with certain weapons in mind. Each weapon had its turn to shine. Each challenge you had was interesting, despite their flaws. You have good ideas, you just need to polish them better
Triple Weapon Troubles 396416
Assault on the Citadel 391765
Disastrous Factory 391968
Fighting Infernal Flames 392650
Magic Bouncing Ball 307148
Electric Terrain 121647
Final Transmission 257962
Panicked Pursuit 170589
Triple Kaizo Trouble 251465

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