22 bosses more or 8 bosses more

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anthonytheredbear
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22 bosses more or 8 bosses more

Post by anthonytheredbear » Wed Apr 17, 2019 6:25 pm

that suggestion is for the good because the members of Mega Man Maker always make 4 bosses or 2 more bosses but it is boring we only want more bosses in Mega Man Maker, I do not think Mega Man Maker 1.6 will come out as 8 more bosses or 4 bosses more
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Re: 22 bosses more or 8 bosses more

Post by BenPlusMM » Wed Apr 17, 2019 7:41 pm

anthonytheredbear wrote:
Wed Apr 17, 2019 6:25 pm
22 more bosses
In 1 more update?
Yeah, filing this one under “unreasonable suggestions.”
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Re: 22 bosses more or 8 bosses more

Post by anthonytheredbear » Wed Apr 17, 2019 7:50 pm

BenPlusMM wrote:
Wed Apr 17, 2019 7:41 pm
anthonytheredbear wrote:
Wed Apr 17, 2019 6:25 pm
22 more bosses
In 1 more update?
Yeah, filing this one under “unreasonable suggestions.”
why?
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Neo Cutman
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Re: 22 bosses more or 8 bosses more

Post by Neo Cutman » Wed Apr 17, 2019 8:05 pm

From what they say bosses are the most complex thing to program. If they increase the inclusion of bosses they will have to decrease the inclusion of other things for example level objects.

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Re: 22 bosses more or 8 bosses more

Post by Neo Cutman » Wed Apr 17, 2019 8:16 pm

I would also like more bosses for each update, but that's the situation, and have more weapons, enemies, level objects are important too.

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Re: 22 bosses more or 8 bosses more

Post by anthonytheredbear » Wed Apr 17, 2019 8:22 pm

Neo Cutman wrote:
Wed Apr 17, 2019 8:16 pm
I would also like more bosses for each update, but that's the situation, and have more weapons, enemies, level objects are important too.
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Re: 22 bosses more or 8 bosses more

Post by MegaFan13 » Thu Apr 18, 2019 12:50 am

anthonytheredbear wrote:
Wed Apr 17, 2019 8:22 pm
Neo Cutman wrote:
Wed Apr 17, 2019 8:16 pm
I would also like more bosses for each update, but that's the situation, and have more weapons, enemies, level objects are important too.
yEAH
Lol, why did you disagree with him, then just randomly start agreeing with him
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Re: 22 bosses more or 8 bosses more

Post by TFS The Gaming » Thu Apr 18, 2019 9:51 am

22 Bosses More For Mega Man Maker 1.6?

LeonardMan
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Re: 22 bosses more or 8 bosses more

Post by LeonardMan » Thu Apr 18, 2019 1:23 pm

Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.
Bubble Bobble: 242483

Castle of Illusion:
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2: 231057
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Final: 231066

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Re: 22 bosses more or 8 bosses more

Post by Neo Cutman » Thu Apr 18, 2019 2:38 pm

LeonardMan wrote:
Thu Apr 18, 2019 1:23 pm
Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.

I also think that when they will return to the older games they will not have so much enemies and weapons to add to the game, so they can have time to add more bosses.

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Re: 22 bosses more or 8 bosses more

Post by Neo Cutman » Thu Apr 18, 2019 2:45 pm

LeonardMan wrote:
Thu Apr 18, 2019 1:23 pm
Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.
Boss Rush probably must have been the most complex thing they could add to the game, I cant imagine another complex Game Changer like this.

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Re: 22 bosses more or 8 bosses more

Post by LeonardMan » Thu Apr 18, 2019 4:10 pm

Neo Cutman wrote:
Thu Apr 18, 2019 2:45 pm
LeonardMan wrote:
Thu Apr 18, 2019 1:23 pm
Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.
Boss Rush probably must have been the most complex thing they could add to the game, I cant imagine another complex Game Changer like this.
I can't imagine THE NEED FOR ANY OTHER Game Changer after this! The closest I can think of is that they implement my idea of a music-changing tile, which is simple and not a big feature at all.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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Re: 22 bosses more or 8 bosses more

Post by anthonytheredbear » Thu Apr 18, 2019 7:26 pm

LeonardMan wrote:
Thu Apr 18, 2019 1:23 pm
Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.
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Re: 22 bosses more or 8 bosses more

Post by LeonardMan » Fri Apr 19, 2019 3:15 am

anthonytheredbear wrote:
Thu Apr 18, 2019 7:26 pm
LeonardMan wrote:
Thu Apr 18, 2019 1:23 pm
Considering they add so many more weapons than bosses in each update, meaning they'll finish adding all weapons before they even get to add half the bosses, I find it possible that they will be able to add ONE more boss (for a total of 5 in one update) when they no longer have any more weapons to add.

Personally, I also think they no longer need to add the big main game-changing features they've been adding to each update, since Mega Man Maker is now nearly perfect now that multiple bosses can be added. If they're done adding such main features, they could use that time to add yet another ONE boss (for a total of 6 maximum).

...So no. Adding 22 bosses is impossible. Even adding 8 is too much. The very maximum they could add, assuming they run out of weapons and main features, is 6.
You do not do for good
Maybe, but I'm being realistic. Based on the effort it takes to program bosses into any game (let alone bosses as complex as Mega Man's), I calculate that the most bosses you could ever expect in a Mega Man Maker update is 6. If I'm wrong, it's probably just by a very slight margin. But I can guarantee you they won't throw in 22 bosses in one go, it's too much work.
Bubble Bobble: 242483

Castle of Illusion:
1: 231053
2: 231057
3: 231059
4: 231062
5: 231064
Final: 231066

Mr. Gimmick:
1: 178176
2: 178177
3: 178178
4: 178181
5: 178192
6: 178198
Final: ??????, Hunt for each digit in the other 6 levels!

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