Doc Wave V.2 (350661)

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D-Man
Posts: 302
Joined: Sun Dec 09, 2018 4:17 pm

Doc Wave V.2 (350661)

Post by D-Man » Fri Sep 06, 2019 9:24 pm

Type: Traditional (w/ 2 bosses)
Length: Medium (37 screens)
Weapons: Mega Buster (no charge), Gravity Hold, Charge Kick, Water Wave, Crystal Eye
Utilities: Rush Coil and Jet
https://megamanmaker.com/?level=350661

A reworked version of the crappy example level for the Doc Robot Challenge I hosted a month ago. It features the following changes:
  • Oil Slider and Weapon capsules have been removed. The latter half of the level was remodeled extensively, mainly focusing on dangerous jumps through rain and Cossack/Falling platforms.
  • All Tondealls have been replaced with Tripropellans.
  • Every instance of a Kaminari Kogoro has two of them stacked in the same place. This was done in an attempt to make them more threatening.
  • Bubble Man's arena is smaller, but has more water. Two Girees accompany him, and his weaknesses to Gravity Hold and Charge Kick have been swapped.
  • Metal Man now has a secondary weakness to the Buster. This should make the fight progress faster.
  • Other, smaller changes in enemy placement
A look at the new arena for Bubble Man.
Image

The Marine Bike was destroyed in the storm, forcing Mega to go across on foot.
Image
Waiting for King Knight and The Delicious Last Course
Levels:
Darkness Crypt - Megaman (339203)
Excitement Emporium - Megaman (339627)
Trinitro Towers - Megaman (344128)
Cascade Pipeway - Megaman (349271)
Doc Wave V.2 (350661)

User avatar
D-Man
Posts: 302
Joined: Sun Dec 09, 2018 4:17 pm

Re: Doc Wave V.2 (350661)

Post by D-Man » Thu Sep 12, 2019 7:27 pm

Here's the original level if you want to compare/torture yourself.

https://megamanmaker.com/?level=344704
Waiting for King Knight and The Delicious Last Course
Levels:
Darkness Crypt - Megaman (339203)
Excitement Emporium - Megaman (339627)
Trinitro Towers - Megaman (344128)
Cascade Pipeway - Megaman (349271)
Doc Wave V.2 (350661)

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Kun fu Cuts Man
Posts: 988
Joined: Fri Sep 28, 2018 11:33 pm
Location: Somewhere in Mexico
Discord: https://discord.gg/d8PdzqX | Kun fu Cuts Man#6955
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Re: Doc Wave V.2 (350661)

Post by Kun fu Cuts Man » Fri Sep 20, 2019 11:13 pm

Spongebob´ s narrator: One week 1/2 later...
IT´ S @ THE FEEDBACKER TIME!

This was certainly a major step-up from Doc Wave v1; the low tone down of enemies was certainly an upgrade, as well as the weakness swapping of Doc Bubble. Both G Hold and C kick were useful through the run, especially the second half. Now on to my only complain: Maybe the rain could´ ve been town down, as this made some jumps between cossack plataforms somewhat harsh without C kick. And a little nitpick: why a random block in the third screen transitioning to the 4th? it doesn´ t really make sense as it doesn´ t block anything nor serve a porpuse.

7.75/10 Certainly much better than v1
ImageImage
Does this count?

About my fangame, I made a new server and all the things related to it have been relocated there, join here

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